When it comes to bets, the craps table offers a wide variety of options.
Below we have detailed the basics of craps betting for you by isolating
and explaining each of the most important types of bets in the game.
Pass Line Bets
A simple pass line bet works like this: you place your bet on the pass line
before a new shooter begins their roll. You simply place your chips in the
middle of the big band of felt with the word PASS written on it. If the
shooter rolls a 7 or 11 on their come-out roll, you and all the other pass
line bettors win. If the shooter rolls a 2, 3, or 12, you lose.
Don't Pass Bets
To make a don't pass bet move your chips to the narrow strip just above
the pass line, labeled clearly with the words 'don't pass'. You can think
of the don't pass bet as the opposite of the pass bet, when the pass bet
would win, the don't pass bet loses, and vice versa. This means you lose
on a 7 or 11 on the come-out roll, but win on a 2 or 3. A 12 on the come-out
rule is a tie, just like a push in blackjack.
The Big 6 / Big 8
A Big 6 Bet is a bet that 6 will be rolled before 7; a Big 8 Bet is a bet
that 8 will be rolled before 7. The bet is placed in either the "Big 6"
or "Big 8" box located in the left corner of the craps table. This bet wins
even money. Unresolved bets may be removed.
The field is the area, well with the world 'field' written on it, along
with a whole slew of numbers, but those numbers aren't choices. When you're
betting on the field you're betting that the next roll will be a 2, 3, 4,
9, 10, 11 or 12. The field bet pays even money for 3, 4, 9, 10, and 11,
and usually 2 to 1 for a 2 or 12. Some casinos pay 3 to 1 for 2 or 12, but
not usually for both, just one or the other.
Essentially, the come bet is the pass line bet but the come bet allows you
to place the bet after a point has been established. In fact, you can't
make a come bet when it is the come-out roll because you are essentially
making a pass line bet.
Don't Come Bets
The don't come bet is the opposite of the come bet, in the same way the
don't pass bet is the opposite of the pass bet. The don't come bet must
be made after a point is set by the shooter. If a 7 or 11 is rolled you
lose, if a 2 or 3 is rolled you win, and a 12 is a standoff. Otherwise a
come point is set and you win if a 7 is rolled before the come point is
repeated, and lose if the come point is repeated before a 7 is rolled.
Place Bets - Buy and Lay Bets
You can make a place bet on any of the point numbers at any time; these
include 4, 5, 6, 8, 9, and 10. If your number comes up before a 7 you win,
if a 7 comes up before your number, you lose. This has a classic ring to
it, and kind of embodies the idea of playing around the dice. You make a
place bet by putting chips on the table and then telling the dealer to 'place
the 6' or whatever number you want to place.
The Hardway Bets
Making a hard way means to make the total of the two dice on doubles. Say
you wanted to hit a hard six, the only way to do it is with two threes.
There are only four hard way combinations: 4 (2x2), 6 (3x3), 8 (4x4), and
10 (5x5). These are not one-roll wagers. Hard ways win if the selected hard
way is rolled before a seven appears or an "easy" combo of the
hard way total is hit. So if you have a bet on a hard 4, if a 3 and 1 comes
up before two twos you're out of luck. The payouts for hard four and hard
ten are 7 to 1, and the true odds are 8 to 1.
Center Proposition Bets
Proposition bets are the ones you can make in the middle of the table, and
exist only on the 'next roll'. As one roll bets they can be heart racing
and exciting, an integral part of the craps experience. These bets include:
"any seven" bet "snake eyes" bet "yo eleven" bet "any craps" bet "any three"
bet "midnight" 12 bet "horn" bet.